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Indoor Cricket 2010 Rules
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#1  Posted: 08-09-2010 06:40

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Here they are, as approved by the four ICL franchise holders. If you've any questions please pm me and I'll do my best to help. If you spot any glaring errors or anomalies then please do the same. Thanks Michael.

The competition committee shall consist of the captains of each team.


Playing Conditions

1 Laws

The Laws of Cricket (2000 code 2nd Edition - 2003) shall apply with the exception of the following playing regulations:
1.1 Teams shall consist of up to six players each.
1.2 Each match shall consist of one innings per team.
1.3 Each innings shall consist of a 12 six ball overs.
1.4 No more than 3 overs shall be bowled by any individual. Each outfielder must bowl at least 2 overs .
1.5 There shall be a 5 minute interval between innings.
1.6 Two batsmen shall be at the wicket at all times during an innings as a batsman who is out shall bat again at a penalty of 10 runs to his side and a batsman who reaches 25 shall retire and bats again if required with no penalty.
1.7 . Retired or out batsmen must return in order of their dismissal or retirement and take the place of the retiring or dismissed batsman. A batsman shall retire again when he scores an additional 25 runs on his return.

2 Results
The team scoring the most runs in their innings shall be the winner. If the scores of both teams are equal, then the team taking the greater number of wickets shall be the winner. Further to that the match is then declared a draw.
3 Scoring
The scoring for Indoor Cricket shall take place as follows:
3.1 A ball struck to hit the boundary wall behind the bowler without touching the floor or any other wall or ceiling shall count boundary 4 runs. If, however, the ball touches the floor but does not touch any of the other walls or the ceiling and hits the boundary wall, then it shall count as boundary 6 runs. The ball is then dead.
3.1.1 Before the toss, the umpires shall agree with both captains the exact interpretation of 'boundary wall', 'ceiling', 'side wall' and 'back wall'.
3.1.2 If a ball is struck into an open gallery along a wall that is not a boundary wall, the ball becomes dead and the striker is credited with 1 run.
3.2 A ball struck to hit one or more of the side or back walls shall count 1 run, even if the ball subsequently hits the boundary wall in which case it remains in play. 2 additional runs shall be scored if the batsmen complete a run (if the ball is struck to hit the ceiling or side or back wall and a batsman is then run out 1 run shall be scored).Striking the ceiling does not score any runs.
3.3 2 runs shall be scored if the striker plays the ball and it does not hit a wall and the batsmen complete a run.
3.4 A Bye shall count as 1 extra if the ball hits a wall (including the boundary wall); a leg-bye shall count as 1 extra if the ball hits a wall (including the boundary wall). In each case if the batsmen complete a run 2 additional extras shall be scored.
3.5 2 Byes or 2 leg-byes shall be scored if the batsmen complete a run without the ball hitting a wall.
3.6 No Ball
3.6.1 A No Ball shall score 3 penalty runs, recorded as a No Ball extra, in addition to any other runs scored under 3.6.2. and 3.6.3. Any ball not pitching on the mat shall be called a 'No Ball'.
3.6.2. From a No Ball struck by the batsman, runs scored as in Scoring Regulations 3.1., 3.2. and 3.3. shall be accredited to the striker. If the Batsmen do not run and the ball does not touch any wall or ceiling, then just the penalty shall be scored.
3.6.3. From a No Ball not struck by the batsman, or from one striking his person when he is trying to avoid being hit by the ball, runs shall be scored as in Scoring Regulations
3.1., 3.2. and 3.3.; these shall be credited as No Ball extras.

3.6.4 No extra ball shall be bowled for a 'no ball' in overs 1 through to 11. In over 12 an extra ball will be bowled for each no ball bowled with the Scoring Regulations 3.6.1 to 3.6.3 in place.
3.7 Wide balls. Lines shall be marked on the mat to give guidance to the umpire. A wide is defined as a ball where the striker cannot play a proper cricket shot at it. It should be noted that a one day interpretation should be applied by the umpires to wides.
3.7.1 A Wide Ball shall score 3 penalty runs, recorded as a Wide extras, in addition to any other runs scored under 3.7.2.
3.7.2 If a Wide Ball is called and the ball goes on to hit the ceiling or any wall, then 1 run shall be credited under extras; 2 additional runs shall be credited under extras every time the batsmen complete a run.
3.7.3 For overs 1 through to 11 no extra ball will be bowled for a wide delivery. In over 12 of each innings an extra ball will be bowled for each wide delivery still with scoring under rules 3.7.1 and 3.7.2 in place.
3.8 An overthrow hitting any wall or walls shall count as only 1 run to the batsman or to the total of extras as appropriate. Additional overthrows can only ensue from each additional throw which goes on to hit a wall or walls (the batsmen shall not change ends). 3.9 If in the opinion of the umpire the ball becomes lodged in netting or in any obstacle then the umpire shall call and signal 'dead ball' and award 1 run. The batsmen shall return to their original ends.
4 Methods of dismissal
Apart from the normal methods dismissal contained in the Laws of Cricket, the following variations shall apply:
4.1 The batsman shall be caught out by a fielder after the ball has hit the ceiling or any wall except directly from the boundary wall, provided the ball has not touched the floor.
4.2 The batsman or the non-striker shall be given not out if the ball rebounds from a wall or ceiling and hits a wicket without being touched by a fielder.


5 Competition Rules


5.1 There shall be 4 teams of eight players each. Each team shall play each of the other teams twice in a league format.

5.2 The winning team shall score 4 points. The losing team scores 1 point, with 2 points for a draw.

5.3 As all winning margins will be by runs If teams are level on points on completion of their fixtures then their placings will be decided by cumulative winning margin.

5.4 All fixtures will be played at Lancing College sports hall on the Friday evenings specified, with a start time of 7:00pm.

5.5 The non playing sides shall where possible provide the two umpires and scorer. 5.6 The 4 sides will try as much as possible to keep to the original personnel as selected

However If players have to be used from outside of a squad then that team shall suffer a penalty of 50 runs per non squad player used for that match.

5.7 The final places shall be decided by play off with team placed 3rd in the league playing the team placed 4th for those places and the champions being decided by the 1st and 2nd placed teams playing in a Grand Final.


5.8 Any disputes will be settled by the competition committee within one week of the finish of the game.

      5.9 Only players who have paid the initial deposit of two match fee's are eligible to play in the league.

      5.9.1 All players in a teams squad must play at least two league games if they are available for at least 4 of that teams games. 5.9.2 The initial deposit is refunded by crediting it as match fee's. No refunds will be given if a player withdraws from a squad. 5.9.3 The captains of each squad are only permitted to play in 5 of the scheduled league games.


Playing Area

6 Pitch markings are as normal except for the following.

6.1 Two lines will be laid at the batsman's end one either side of the wicket to assist the umpire in determining what is a wide delivery.

6.2 A line will be laid 4 yards from the bowlers wicket. This is the line determining if the striker has made his ground whilst attempting a run. The non striker uses the normal crease line whilst backing up and has to make his ground at the strikers end in the normal crease.



Here they are available for download

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